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Keywords for Video Game Studies

Keywords for Video Game Studies

Year of Funding: 

Keywords for Video Game Studies was a graduate interest group bringing together interdisciplinary perspectives and scholarship on video games. Our working group aims to bolster critical engagement with video games and video game culture to address the design of games (as computational, protocological, rhetorical, and aesthetic artifacts), the theorizing of games (looking at narrative, interactivity, race/gender/sexuality), and the pedagogical and political potential of games. Through close readings of games, close playings (critical gaming) of games, and colloquium discussions, we highlighted central questions, keywords, and even dissonances in video game studies and video game theory.

Organizers and Collaborators

  • Edmond Chang (English)
  • Timothy Welsh (English)
  • Terry Schenold (English)
  • Theresa Horstman (Education)
  • Megan Bertelsen (Comparative Literature)