Projects tagged with 'race'

The Race/Knowledge Project

The Race/Knowledge Project was an interdisciplinary research cluster exploring the contemporary articulations and contradictions of race and culture as they mediate the production of global and local imaginaries within and beyond the university.

Keywords for Video Game Studies

Keywords for Video Game Studies was a graduate interest group bringing together interdisciplinary perspectives and scholarship on video games by bolstering critical engagement with video games and video game culture.

The Race/Knowledge Project

Years Active: 2010-2011

The Race/Knowledge Project was dedicated to interrogating the contemporary status of race within what is increasingly understood as the global university and its intricate connections to our local communities.

The Race/Knowledge Project: Crossdisciplinary and Community Collaborations as Anti-Racist Praxis

The Race Knowledge Project

The Race/Knowledge Project is dedicated to interrogating the contemporary status of race within what is increasingly understood as the global university and its intricate connections to our local communities.

WIRED: Women Investigating Race, Ethnicity, and Difference

WIRED is a cross-disciplinary research cluster which is laying the groundwork for an edited volume that theorizes the interventions made by women of color on tenure-track at a large research university.

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Race Across the Disciplines

This collaboration explores the intellectual and political possibilities opened up by critical study of race across and beyond traditional academic disciplines.

WIRED: Critically Resisting, Reshaping and Engaging an Institution of Higher Education

This collaboration is working towards the creation of an edited volume comprised of theoretically rich and critically engaged chapters outlining, describing, and critiquing the experiences of women of color on the tenure track at the University of Washington.

B/ordering Violence: Boundaries, Gender, Indigeneity in the Americas

As Gloria Anzaldúa’s description of the Mexico-US border in her 1987 book Borderlands/La Frontera attests, borders can be “una herida abierta (an open wound) where the third world grates against the first and bleeds.” Borderlands throughout the Americas and beyond constitute sites of conflict, friction and—more hopefully—solidarity. Although borderlands are not unique sites of violence, they are critical fault lines along which the legacy of colonialism and the impact of globalization have become especially severe.

B/ordering Violence: Boundaries, Gender, Indigeneity in the Americas

The 2012-2013 University of Washington Mellon Sawyer Seminar on the Borderlands builds upon the work of a multi-year, multidisciplinary collective. The Sawyer Seminar undertakes an interdisciplinary exploration of Borderlands, understood as the contact zones, imagined geographies, and discourses that produce both order and violence.

Art & Migration in the Age of Globalization

This exhibition and symposium recognizes the contributions of Shinzaburo Takeda, a Japanese master painter, printmaker, and professor of art who has lived in Mexico for nearly fifty years and has trained several generations of Mexican artists, many of them indigenous Zapotecs and Mixtecs, at University of Oaxaca.

The Race/Knowledge Project: Anti-Racist Praxis and the Global University

The Race/Knowledge Project considered the contemporary status of race within what the "global" university. The contours of this year-long research program included public lectures, roundtables, study groups, and a symposium centered on how "anti-racist praxis" might negotiate the discourses of the colorblind, multicultural university.

The Race/Knowledge Project

The Race/Knowledge Project was an interdisciplinary research cluster exploring the contemporary articulations and contradictions of race and culture as they mediate the production of global and local imaginaries within and beyond the university.

Keywords for Video Game Studies

Keywords for Video Game Studies was a graduate interest group bringing together interdisciplinary perspectives and scholarship on video games by bolstering critical engagement with video games and video game culture.

The Race/Knowledge Project

Years Active: 2010-2011

The Race/Knowledge Project was dedicated to interrogating the contemporary status of race within what is increasingly understood as the global university and its intricate connections to our local communities.

The Race/Knowledge Project: Crossdisciplinary and Community Collaborations as Anti-Racist Praxis

The Race Knowledge Project

The Race/Knowledge Project is dedicated to interrogating the contemporary status of race within what is increasingly understood as the global university and its intricate connections to our local communities.

Pages